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Gameplay Programming

Dynamic sliding

Dynamic sliding based on player's velocity and ground's angle

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Interactive items

System used in The Slaughter Case allows for free picking up and dropping of items and use of these items on other objects. Interaction with environment will change depending on what item is being held.

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Interactive padlock

The padlock's inserted code will be kept between interactions. The UI is complete with sound effects for each interaction

3D modeling

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The CultistFrom "The Slaughter Case" demo. It fetures stylized appearance, full rigging, animations and full material-based texture set. It can be downloaded for quality assurance.

Concept Art

Sound Design

Freezing damage sounds from Project Frost created from ZapSplat.com assets

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